Engineering

Systems that survive contact with production.

Two substantial UE5 projects demonstrate complementary strengths: a persistent settlement simulation and a server-authoritative multiplayer casino delivered through Pixel Streaming.

Shoni Island villagers using a bright outdoor market surrounded by fields and settlement buildings

Systemic settlement simulation

Shoni Island

A persistent settlement where individual needs, professions, relationships, and world systems combine into long-term social outcomes.

  • Simulation
  • NPC AI
  • Persistence
  • C++
  • World Systems
  • Camera Systems
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Multiplayer casino platform

Casinoverse

A server-authoritative social venue combining autonomous visitors, backend-integrated games, deterministic presentation, and production-scale verification.

  • Multiplayer
  • NPC AI
  • Backend Integration
  • Testing
  • Performance
  • Camera Systems
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Building ambitious systems in Unreal?

For technical leadership, Unreal Engine 5, C++, gameplay systems, and production delivery.

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